
Added Generals’ names to their unit tooltip.Fixed an issue where the Deselect All button would not display.Removed context sensitivity for Halt and Withdraw buttons both options are now always available.Added an extra UI slot for units with special abilities.Fixed an issue where firing arc ranges would not render on water.
Added unit weapon and armour upgrade icons to unit cards. They shared a screenshot showing off some of the UI improvements:īattle UI also saw a few tweaks including: There's a lot of new functionality included and quality of life improvements like renaming settlements by double-clicking the name, the ability to change tax rates within the Settlements List and the Settlement Overview panel, a plague icon above plague-infected units and on their unit cards, a new button for auto-sorting units and loads more additions, fixes and enhancements. When it comes to the UI they took on a lot of feedback, as it turns out many gamers weren't a big fan of the newer UI. Overall there's just a lot more that modders can now do with the game. Features previously only in the expansions were added to the main game for modders to hook into including: swimming, shield wall, religion, hording, loyalty and much more. #Total war rome remastered logo Patch#
This patch touches on practically all parts of the game with major modding improvements adding in expanded limits, new features, new modding tools and documentation, plus a number of bug fixes. Since this was developed directly with Feral, we don't need to wait around for patches either, the Linux support is first-class here.
You have to hand it to Creative Assembly and Feral Interactive for their commitment to Total War: ROME REMASTERED, with version 2.0.2 out now and it's absolutely massive.